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WoW Q&A Panel Recap

Everyone was at the stage ready to answer questions. The two most important answers about content patches after 3.0 are highlighted in orange.

Question to Tom Chilton: Why do you think Perception is so much better?
We see it brought to fight so much and it's very hurtful when used against players unless they are also a human.

It's hard to heal with a paladin when a boss does AOE damage in heroics. What can you do to fix this?
Bacon of Light fills that role and there are a few talents that help with faster FoL.

Professions. Prot Warrior. Blacksmithing. I don't use anything I make. Why can't I repair my plate armor? There are only 3 professions that go endgame, enchanting, jewelcrafting and lw.
With LK there's going to be sockets for BP that will have constant demand.

Alleria, Turalyon and Deathwing. Are we ever going to see them?
We're working on it and yes [to Deathwing]!

Sunwell Plateau had daily quests for everyone, not just for raiders. Same for Arthas?
Arthas will be featured a lot, daily quests directed to him, maybe even in 5mans!

Why is the pandaren the only Warcraft race missing from World of Warcraft?
China is an important playerbase and there are issues with pandas there.

Any plans to add resilience to PVE gear to not get destroyed in battlegrounds?
There is the ability to get PVP gear for PVE tokens, the crossover is encouraged and we like the game better this way.

Spells started working indoors that never did. Can we have no dismounting in caves?
First content patch of WotLK will have ground mounts no longer dismount in water, they can swim!

What do you think about PVE arenas?
We had that idea for a long time now to encounter bosses in arenas. There are reward and technology issues involved.

Thanks for the achievement and titles. Any chance to extend championing to work with other reps?
We're looking at other outdated reputations that are really grindy to raise. For example fixing Ravenhold rep.

Extend the dressing room to have moves like spells and abilities and emotes?
We're always looking into extending but no plans like that now.

Direct PVP loot from bosses is bad.
That's why we're using the tokens to turn in those, also trying to balance it not to feel compelled to do PVE to get weapons.

Bind on account items scale. Any chance to use this on Legendaries to scale?
Getting legendaries is a lot harder than heirloom items and we don't want to have to farm old raids to gear alts. Right now there's no plan but we plan to add special effects to legendaries.

Damaging siege weapons with a shadow priest sucks.
We're testing all the spells solo aoe and we are in the process of raising the shadow priest's dps on the beta.

10man tier loot to look different than 25man tier loot and PVP loot?
We'd love it if all the sets looked different but there's a lot to itemize for so we're using different colors to save time to balance the work.

Mage with 2-piece tier 5, arcane blast is really good now. With WotLK we don't want to touch it period.
Actually it's the primary damage source of arcane mages so we're trying to make more rotations with Arcane Barrage and other spells.

11 point talent of prot paladins isn't really a prot talent. Any changes there?
We're looking into it, trying not to copy from Warrior.

PVP as holy Paladin. Priests have mana burn, druids have cyclone... Paladins don't have big offensive ability with the judgements reworked.
We're working on it, it's a valid concern.

Warlock & Fel Domination. Lower cooldown perhaps?
We want warlocks to use
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